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GeForce GTX 950M vs Radeon RX 570

Intro

The GeForce GTX 950M uses a 28 nm design. nVidia has set the core speed at 914 MHz. The DDR3 memory works at a frequency of 1000 MHz on this model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

Compare those specifications to the Radeon RX 570, which features GPU core speed of 1168 MHz, and 4096 MB of GDDR5 RAM set to run at 1750 MHz through a 256-bit bus. It also features 2048 Stream Processors, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 570 12108 points
GeForce GTX 950M 3330 points
Difference: 8778 (264%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon RX 570 150 Watts
Difference: 95 Watts (173%)

Memory Bandwidth

In theory, the Radeon RX 570 is 617% quicker than the GeForce GTX 950M in general, because of its higher data rate. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 197376 (617%)

Texel Rate

The Radeon RX 570 should be quite a bit (approximately 309%) better at texture filtering than the GeForce GTX 950M. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 112944 (309%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 570 is the winner, and very much so. (explain)

Radeon RX 570 37376 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 22752 (156%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon RX 570

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon RX 570
Manufacturer nVidia AMD
Year March 12 2015 April 2017
Code Name GM107 Polaris 20
Memory 2048 MB 4096 MB
Core Speed 914 MHz 1168 MHz
Memory Speed 2000 MHz 7000 MHz
Power (Max TDP) 55 watts 150 watts
Bandwidth 32000 MB/sec 229376 MB/sec
Texel Rate 36560 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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