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Compare any two graphics cards: 
 
 GeForce GTX 1050 vs GeForce GTX 560 Ti
 IntroThe GeForce GTX 1050 uses a 14 nm design. nVidia has set the core frequency at 1354 MHz. The GDDR5 memory works at a speed of 1750 MHz on this specific model. It features 640 SPUs along with 40 TAUs and 32 Rasterization Operator Units.Compare those specs to the GeForce GTX 560 Ti, which has a clock speed of 822 MHz and a GDDR5 memory frequency of 1002 MHz. It also makes use of a 256-bit bus, and uses a 40 nm design. It is made up of 384 SPUs, 64 TAUs, and 32 ROPs. 
Display Graphs
 BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
 3DMark Fire Strike Graphics Score
 
 Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
 Memory BandwidthPerformance-wise, the GeForce GTX 560 Ti should theoretically be a small bit superior to the GeForce GTX 1050 overall. (explain) 
 Texel RateThe GeForce GTX 1050 is a little bit (about 3%) more effective at texture filtering than the GeForce GTX 560 Ti. (explain)
 Pixel RateThe GeForce GTX 1050 should be quite a bit (about 65%) more effective at AA than the GeForce GTX 560 Ti, and able to handle higher screen resolutions better. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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Comments
One Response to “GeForce GTX 1050 vs GeForce GTX 560 Ti”Well i have both cards and the gtx 560 ti way out performs the 1050.The 1050 barely plays any of the games I like on low settings and the 560 plays them fine on medium to high yet all the reviews say otherwise