Compare any two graphics cards:
Radeon R9 M385X vs Radeon RX 460 2GB
IntroThe Radeon R9 M385X features a clock speed of 1100 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It features 896 SPUs, 56 TAUs, and 16 Raster Operation Units.Compare all that to the Radeon RX 460 2GB, which comes with a clock speed of 1090 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 128-bit memory bus, and uses a 14 nm design. It is made up of 896 SPUs, 56 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon RX 460 2GB should in theory perform a small bit faster than the Radeon R9 M385X overall. (explain)
Texel RateThe Radeon R9 M385X should be a bit (about 1%) faster with regards to texture filtering than the Radeon RX 460 2GB. (explain)
Pixel RateThe Radeon R9 M385X is a little bit (more or less 1%) more effective at full screen anti-aliasing than the Radeon RX 460 2GB, and also able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported over the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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