Compare any two graphics cards:
VS

GeForce 8600 GT 256MB DDR2 vs Nvidia Titan X

Intro

The GeForce 8600 GT 256MB DDR2 has a GPU clock speed of 540 MHz, and the 256 MB of DDR2 RAM runs at 400 MHz through a 128-bit bus. It also features 32 SPUs, 16 Texture Address Units, and 8 ROPs.

Compare that to the Nvidia Titan X, which makes use of a 16 nm design. nVidia has clocked the core speed at 1417 MHz. The GDDR5X memory runs at a frequency of 1251 MHz on this card. It features 3584 SPUs as well as 224 Texture Address Units and 96 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 256MB DDR2 47 Watts
Nvidia Titan X 250 Watts
Difference: 203 Watts (432%)

Memory Bandwidth

Performance-wise, the Nvidia Titan X should in theory be much better than the GeForce 8600 GT 256MB DDR2 overall. (explain)

Nvidia Titan X 491520 MB/sec
GeForce 8600 GT 256MB DDR2 12800 MB/sec
Difference: 478720 (3740%)

Texel Rate

The Nvidia Titan X should be much (about 3574%) faster with regards to anisotropic filtering than the GeForce 8600 GT 256MB DDR2. (explain)

Nvidia Titan X 317408 Mtexels/sec
GeForce 8600 GT 256MB DDR2 8640 Mtexels/sec
Difference: 308768 (3574%)

Pixel Rate

The Nvidia Titan X should be a lot (about 3049%) more effective at FSAA than the GeForce 8600 GT 256MB DDR2, and also will be able to handle higher screen resolutions more effectively. (explain)

Nvidia Titan X 136032 Mpixels/sec
GeForce 8600 GT 256MB DDR2 4320 Mpixels/sec
Difference: 131712 (3049%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 256MB DDR2

Amazon.com

Check prices at:

Nvidia Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 256MB DDR2 Nvidia Titan X
Manufacturer nVidia nVidia
Year April 2007 August 2016
Code Name G84 GP102-400
Memory 256 MB 12288 MB
Core Speed 540 MHz 1417 MHz
Memory Speed 800 MHz 10008 MHz
Power (Max TDP) 47 watts 250 watts
Bandwidth 12800 MB/sec 491520 MB/sec
Texel Rate 8640 Mtexels/sec 317408 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 136032 Mpixels/sec
Unified Shaders 32 3584
Texture Mapping Units 16 224
Render Output Units 8 96
Bus Type DDR2 GDDR5X
Bus Width 128-bit 384-bit
Fab Process 80 nm 16 nm
Transistors 289 million 12000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 256MB DDR2

Amazon.com

Check prices at:

Nvidia Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield