Compare any two graphics cards:
VS

GeForce GT 440 1.5GB vs GeForce GTX 1060

Intro

The GeForce GT 440 1.5GB features core clock speeds of 594 MHz on the GPU, and 900 MHz on the 1536 MB of GDDR3 memory. It features 144 SPUs as well as 24 Texture Address Units and 24 Rasterization Operator Units.

Compare those specs to the GeForce GTX 1060, which makes use of a 16 nm design. nVidia has set the core speed at 1506 MHz. The GDDR5 memory is set to run at a speed of 2000 MHz on this model. It features 1280 SPUs as well as 80 Texture Address Units and 48 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
GeForce GT 440 1.5GB 840 points
Difference: 11519 (1371%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
GeForce GTX 1060 120 Watts
Difference: 64 Watts (114%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 should in theory be a lot superior to the GeForce GT 440 1.5GB in general. (explain)

GeForce GTX 1060 196608 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 153408 (355%)

Texel Rate

The GeForce GTX 1060 is quite a bit (approximately 745%) more effective at texture filtering than the GeForce GT 440 1.5GB. (explain)

GeForce GTX 1060 120480 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 106224 (745%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 is a better choice, and very much so. (explain)

GeForce GTX 1060 72288 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 58032 (407%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 1060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 1.5GB GeForce GTX 1060
Manufacturer nVidia nVidia
Year October 2010 July 2016
Code Name GF106 GP106-400
Memory 1536 MB 6144 MB
Core Speed 594 MHz 1506 MHz
Memory Speed 1800 MHz 8000 MHz
Power (Max TDP) 56 watts 120 watts
Bandwidth 43200 MB/sec 196608 MB/sec
Texel Rate 14256 Mtexels/sec 120480 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 72288 Mpixels/sec
Unified Shaders 144 1280
Texture Mapping Units 24 80
Render Output Units 24 48
Bus Type GDDR3 GDDR5
Bus Width 192-bit 192-bit
Fab Process 40 nm 16 nm
Transistors 1170 million 4400 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

GeForce GTX 1060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield