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GeForce GTX 1060 vs Radeon R9 280X

Intro

The GeForce GTX 1060 comes with a core clock speed of 1506 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 192-bit memory bus, and uses a 16 nm design. It is comprised of 1280 SPUs, 80 Texture Address Units, and 48 Raster Operation Units.

Compare those specifications to the Radeon R9 280X, which uses a 28 nm design. AMD has clocked the core speed at 850 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this specific model. It features 2048 SPUs as well as 128 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon R9 280X 294 Sol/s
Difference: 17 (6%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon R9 280X 8886 points
Difference: 3473 (39%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon R9 280X 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Performance-wise, the Radeon R9 280X should theoretically be a lot superior to the GeForce GTX 1060 in general. (explain)

Radeon R9 280X 288000 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 91392 (46%)

Texel Rate

The GeForce GTX 1060 is a small bit (more or less 11%) better at anisotropic filtering than the Radeon R9 280X. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon R9 280X 108800 Mtexels/sec
Difference: 11680 (11%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 is a better choice, and very much so. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R9 280X 27200 Mpixels/sec
Difference: 45088 (166%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R9 280X
Manufacturer nVidia AMD
Year July 2016 October 2013
Code Name GP106-400 Tahiti XTL
Memory 6144 MB 3072 MB
Core Speed 1506 MHz 850 MHz
Memory Speed 8000 MHz 6000 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 288000 MB/sec
Texel Rate 120480 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 1280 2048
Texture Mapping Units 80 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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