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GeForce GTX 980 Ti vs Radeon RX 480 4GB

Intro

The GeForce GTX 980 Ti makes use of a 28 nm design. nVidia has clocked the core speed at 1000 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this card. It features 2816 SPUs along with 176 Texture Address Units and 96 Rasterization Operator Units.

Compare those specifications to the Radeon RX 480 4GB, which comes with GPU core speed of 1120 MHz, and 4096 MB of GDDR5 RAM running at 1750 MHz through a 256-bit bus. It also is made up of 2304 Stream Processors, 144 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 980 Ti 425 Sol/s
Radeon RX 480 4GB 267 Sol/s
Difference: 158 (59%)

Ethereum Mining Hash Rate

Radeon RX 480 4GB 25 Mh/s
GeForce GTX 980 Ti 22 Mh/s
Difference: 3 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 4GB 150 Watts
GeForce GTX 980 Ti 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

In theory, the GeForce GTX 980 Ti is 46% faster than the Radeon RX 480 4GB overall, because of its higher data rate. (explain)

GeForce GTX 980 Ti 336000 MB/sec
Radeon RX 480 4GB 229376 MB/sec
Difference: 106624 (46%)

Texel Rate

The GeForce GTX 980 Ti will be a bit (approximately 9%) faster with regards to texture filtering than the Radeon RX 480 4GB. (explain)

GeForce GTX 980 Ti 176000 Mtexels/sec
Radeon RX 480 4GB 161280 Mtexels/sec
Difference: 14720 (9%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 980 Ti is superior to the Radeon RX 480 4GB, by a large margin. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
Radeon RX 480 4GB 35840 Mpixels/sec
Difference: 60160 (168%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980 Ti

Amazon.com

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Radeon RX 480 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Ti Radeon RX 480 4GB
Manufacturer nVidia AMD
Year June 2015 June 2016
Code Name GM200 Polaris 10
Memory 6144 MB 4096 MB
Core Speed 1000 MHz 1120 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 336000 MB/sec 229376 MB/sec
Texel Rate 176000 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2816 2304
Texture Mapping Units 176 144
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 8000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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