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GeForce GTX 1070 vs GeForce GTX 980 Ti

Intro

The GeForce GTX 1070 has a GPU clock speed of 1506 MHz, and the 8192 MB of GDDR5 RAM runs at 2000 MHz through a 256-bit bus. It also is comprised of 1920 Stream Processors, 120 TAUs, and 64 Raster Operation Units.

Compare those specifications to the GeForce GTX 980 Ti, which features a clock frequency of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It features 2816 SPUs, 176 TAUs, and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 18174 points
GeForce GTX 980 Ti 17120 points
Difference: 1054 (6%)

Zcash Mining Hash Rate

GeForce GTX 1070 436 Sol/s
GeForce GTX 980 Ti 425 Sol/s
Difference: 11 (3%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
GeForce GTX 980 Ti 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

The GeForce GTX 980 Ti, in theory, should be much faster than the GeForce GTX 1070 in general. (explain)

GeForce GTX 980 Ti 336000 MB/sec
GeForce GTX 1070 262144 MB/sec
Difference: 73856 (28%)

Texel Rate

The GeForce GTX 1070 is a small bit (more or less 3%) better at anisotropic filtering than the GeForce GTX 980 Ti. (explain)

GeForce GTX 1070 180720 Mtexels/sec
GeForce GTX 980 Ti 176000 Mtexels/sec
Difference: 4720 (3%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1070 is the winner, but not by far. (explain)

GeForce GTX 1070 96384 Mpixels/sec
GeForce GTX 980 Ti 96000 Mpixels/sec
Difference: 384 (0%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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GeForce GTX 980 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 GeForce GTX 980 Ti
Manufacturer nVidia nVidia
Year June 2016 June 2015
Code Name GP104-200 GM200
Memory 8192 MB 6144 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 150 watts 250 watts
Bandwidth 262144 MB/sec 336000 MB/sec
Texel Rate 180720 Mtexels/sec 176000 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 1920 2816
Texture Mapping Units 120 176
Render Output Units 64 96
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved past the external memory interface within a second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

GeForce GTX 980 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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