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Geforce GTX 760 vs Radeon R9 285

Intro

The Geforce GTX 760 comes with a core clock speed of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It features 1152 SPUs, 96 Texture Address Units, and 32 ROPs.

Compare all that to the Radeon R9 285, which makes use of a 28 nm design. AMD has set the core frequency at 918 MHz. The GDDR5 memory works at a frequency of 1375 MHz on this specific model. It features 1792 SPUs along with 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
Geforce GTX 760 5923 points
Difference: 2577 (44%)

Ethereum Mining Hash Rate

Radeon R9 285 18 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 5 (38%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Radeon R9 285 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 760 will be 9% faster than the Radeon R9 285 in general, due to its higher data rate. (explain)

Geforce GTX 760 192256 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 16256 (9%)

Texel Rate

The Radeon R9 285 should be a little bit (approximately 9%) better at AF than the Geforce GTX 760. (explain)

Radeon R9 285 102816 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 8736 (9%)

Pixel Rate

The Geforce GTX 760 will be just a bit (about 7%) more effective at FSAA than the Radeon R9 285, and also will be capable of handling higher resolutions without losing too much performance. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 1984 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon R9 285

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon R9 285
Manufacturer nVidia AMD
Year June 2013 September 2014
Code Name GK104 Tonga PRO
Memory 2048 MB 2048 MB
Core Speed 980 MHz 918 MHz
Memory Speed 6008 MHz 5500 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 192256 MB/sec 176000 MB/sec
Texel Rate 94080 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 1152 1792
Texture Mapping Units 96 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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