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GeForce GTX 960M vs Radeon R9 380X

Intro

The GeForce GTX 960M features a GPU core speed of 1096 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also features 640 Stream Processors, 40 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon R9 380X, which has a GPU core clock speed of 970 MHz, and 4096 MB of GDDR5 memory set to run at 1425 MHz through a 256-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 960M 4350 points
Difference: 5169 (119%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960M 65 Watts
Radeon R9 380X 190 Watts
Difference: 125 Watts (192%)

Memory Bandwidth

Performance-wise, the Radeon R9 380X should in theory be much better than the GeForce GTX 960M overall. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 960M 64000 MB/sec
Difference: 118400 (185%)

Texel Rate

The Radeon R9 380X will be a lot (more or less 183%) better at texture filtering than the GeForce GTX 960M. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 960M 43840 Mtexels/sec
Difference: 80320 (183%)

Pixel Rate

The Radeon R9 380X will be much (approximately 77%) faster with regards to FSAA than the GeForce GTX 960M, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon R9 380X 31040 Mpixels/sec
GeForce GTX 960M 17536 Mpixels/sec
Difference: 13504 (77%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960M

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960M Radeon R9 380X
Manufacturer nVidia AMD
Year March 12 2015 November 2015
Code Name GM107 Tonga XT
Memory 2048 MB 4096 MB
Core Speed 1096 MHz 970 MHz
Memory Speed 4000 MHz 5700 MHz
Power (Max TDP) 65 watts 190 watts
Bandwidth 64000 MB/sec 182400 MB/sec
Texel Rate 43840 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 17536 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 960M

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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