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GeForce GTX 980M vs Radeon R9 380X

Intro

The GeForce GTX 980M has clock speeds of 1038 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 memory. It features 1536 SPUs along with 96 TAUs and 64 Rasterization Operator Units.

Compare that to the Radeon R9 380X, which comes with a clock frequency of 970 MHz and a GDDR5 memory frequency of 1425 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 980M 9476 points
Difference: 43 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
Radeon R9 380X 190 Watts
Difference: 90 Watts (90%)

Memory Bandwidth

Performance-wise, the Radeon R9 380X should in theory be quite a bit superior to the GeForce GTX 980M overall. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 980M 128000 MB/sec
Difference: 54400 (43%)

Texel Rate

The Radeon R9 380X is a lot (approximately 25%) faster with regards to anisotropic filtering than the GeForce GTX 980M. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 980M 99648 Mtexels/sec
Difference: 24512 (25%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 980M is the winner, by a large margin. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 35392 (114%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon R9 380X
Manufacturer nVidia AMD
Year October 7 2014 November 2015
Code Name GM204 Tonga XT
Memory 4096 MB 4096 MB
Core Speed 1038 MHz 970 MHz
Memory Speed 4000 MHz 5700 MHz
Power (Max TDP) 100 watts 190 watts
Bandwidth 128000 MB/sec 182400 MB/sec
Texel Rate 99648 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1536 2048
Texture Mapping Units 96 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred over the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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