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Compare any two graphics cards: 
 
 Radeon HD 7870 vs Radeon R9 M385X
 IntroThe Radeon HD 7870 has clock speeds of 1000 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 RAM. It features 1280 SPUs along with 80 TAUs and 32 Rasterization Operator Units.Compare those specs to the Radeon R9 M385X, which has a core clock frequency of 1100 MHz and a GDDR5 memory speed of 1500 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It features 896 SPUs, 56 TAUs, and 16 Raster Operation Units. 
Display Graphs
 Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon HD 7870 should be a lot faster than the Radeon R9 M385X overall. (explain) 
 Texel RateThe Radeon HD 7870 will be quite a bit (about 30%) more effective at texture filtering than the Radeon R9 M385X. (explain)
 Pixel RateThe Radeon HD 7870 should be much (about 82%) better at anti-aliasing than the Radeon R9 M385X, and also should be capable of handling higher screen resolutions better. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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