Compare any two graphics cards:
Radeon HD 7950 vs Radeon R9 M380
IntroThe Radeon HD 7950 makes use of a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 RAM works at a frequency of 1250 MHz on this specific card. It features 1792 SPUs along with 112 TAUs and 32 ROPs.Compare those specifications to the Radeon R9 M380, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory is set to run at a speed of 1500 MHz on this particular model. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the Radeon HD 7950 should in theory be quite a bit better than the Radeon R9 M380 in general. (explain)
Texel RateThe Radeon HD 7950 will be quite a bit (approximately 124%) better at anisotropic filtering than the Radeon R9 M380. (explain)
Pixel RateThe Radeon HD 7950 should be a lot (approximately 60%) better at FSAA than the Radeon R9 M380, and will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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