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Geforce GTX 690 vs Radeon R9 M375X

Intro

The Geforce GTX 690 uses a 28 nm design. nVidia has clocked the core frequency at 915 MHz. The GDDR5 memory works at a frequency of 1502 MHz on this specific model. It features 1536 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Radeon R9 M375X, which features a GPU core clock speed of 1015 MHz, and 4096 MB of GDDR5 memory running at 1125 MHz through a 128-bit bus. It also is comprised of 640 Stream Processors, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Geforce GTX 690 should theoretically be a lot better than the Radeon R9 M375X overall. (explain)

Geforce GTX 690 384512 MB/sec
Radeon R9 M375X 72000 MB/sec
Difference: 312512 (434%)

Texel Rate

The Geforce GTX 690 should be a lot (approximately 477%) faster with regards to anisotropic filtering than the Radeon R9 M375X. (explain)

Geforce GTX 690 234240 Mtexels/sec
Radeon R9 M375X 40600 Mtexels/sec
Difference: 193640 (477%)

Pixel Rate

The Geforce GTX 690 should be a lot (about 261%) better at AA than the Radeon R9 M375X, and also will be able to handle higher resolutions better. (explain)

Geforce GTX 690 58560 Mpixels/sec
Radeon R9 M375X 16240 Mpixels/sec
Difference: 42320 (261%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

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Radeon R9 M375X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon R9 M375X
Manufacturer nVidia AMD
Year April 2012 2015
Code Name GK104 Cape Verde
Memory 2048 MB (x2) 4096 MB
Core Speed 915 MHz (x2) 1015 MHz
Memory Speed 6008 MHz (x2) 4500 MHz
Power (Max TDP) 300 watts (Unknown) watts
Bandwidth 384512 MB/sec 72000 MB/sec
Texel Rate 234240 Mtexels/sec 40600 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 16240 Mpixels/sec
Unified Shaders 1536 (x2) 640
Texture Mapping Units 128 (x2) 40
Render Output Units 32 (x2) 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon R9 M375X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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