Compare any two graphics cards:
VS

GeForce GTX 780 Ti vs GeForce GTX 880M

Intro

The GeForce GTX 780 Ti uses a 28 nm design. nVidia has set the core speed at 875 MHz. The GDDR5 memory is set to run at a frequency of 1750 MHz on this model. It features 2880 SPUs along with 240 TAUs and 48 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 880M, which comes with a clock frequency of 954 MHz and a GDDR5 memory speed of 1000 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It is made up of 1536 SPUs, 128 TAUs, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 780 Ti 10900 points
GeForce GTX 880M 6360 points
Difference: 4540 (71%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
GeForce GTX 780 Ti 250 Watts
Difference: 120 Watts (92%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 780 Ti should be much faster than the GeForce GTX 880M overall. (explain)

GeForce GTX 780 Ti 336000 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 208000 (163%)

Texel Rate

The GeForce GTX 780 Ti should be quite a bit (more or less 72%) better at texture filtering than the GeForce GTX 880M. (explain)

GeForce GTX 780 Ti 210000 Mtexels/sec
GeForce GTX 880M 122112 Mtexels/sec
Difference: 87888 (72%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 780 Ti is the winner, by a large margin. (explain)

GeForce GTX 780 Ti 42000 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 11472 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 780 Ti

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 780 Ti GeForce GTX 880M
Manufacturer nVidia nVidia
Year November 2013 March 12 2014
Code Name GK110 GK104
Memory 3072 MB 4096 MB
Core Speed 875 MHz 954 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 250 watts 130 watts
Bandwidth 336000 MB/sec 128000 MB/sec
Texel Rate 210000 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 42000 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 2880 1536
Texture Mapping Units 240 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 780 Ti

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield