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GeForce 830M vs GeForce GT 430

Intro

The GeForce 830M features a GPU core speed of 1029 MHz, and the 2048 MB of DDR3 memory is set to run at 900 MHz through a 64-bit bus. It also is made up of 256 Stream Processors, 16 TAUs, and 8 ROPs.

Compare those specs to the GeForce GT 430, which features core speeds of 700 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 memory. It features 96 SPUs along with 16 Texture Address Units and 4 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 830M 25 Watts
GeForce GT 430 60 Watts
Difference: 35 Watts (140%)

Memory Bandwidth

The GeForce GT 430 should theoretically perform quite a bit faster than the GeForce 830M in general. (explain)

GeForce GT 430 28800 MB/sec
GeForce 830M 14400 MB/sec
Difference: 14400 (100%)

Texel Rate

The GeForce 830M is a lot (about 47%) more effective at anisotropic filtering than the GeForce GT 430. (explain)

GeForce 830M 16464 Mtexels/sec
GeForce GT 430 11200 Mtexels/sec
Difference: 5264 (47%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce 830M is superior to the GeForce GT 430, by far. (explain)

GeForce 830M 8232 Mpixels/sec
GeForce GT 430 2800 Mpixels/sec
Difference: 5432 (194%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 830M

Amazon.com

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GeForce GT 430

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 830M GeForce GT 430
Manufacturer nVidia nVidia
Year March 12 2014 October 2010
Code Name GM108 GF108
Memory 2048 MB 512 MB
Core Speed 1029 MHz 700 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) 25 watts 60 watts
Bandwidth 14400 MB/sec 28800 MB/sec
Texel Rate 16464 Mtexels/sec 11200 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 2800 Mpixels/sec
Unified Shaders 256 96
Texture Mapping Units 16 16
Render Output Units 8 4
Bus Type DDR3 GDDR3
Bus Width 64-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 585 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 830M

Amazon.com

Check prices at:

GeForce GT 430

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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