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GeForce 820M vs GeForce GTX 750 Ti

Intro

The GeForce 820M features a GPU core clock speed of 719 MHz, and the 2048 MB of DDR3 RAM is set to run at 1000 MHz through a 64-bit bus. It also is made up of 96 SPUs, 16 Texture Address Units, and 4 Raster Operation Units.

Compare those specs to the GeForce GTX 750 Ti, which features core clock speeds of 1020 MHz on the GPU, and 1350 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 Ti 4562 points
GeForce 820M 850 points
Difference: 3712 (437%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
GeForce GTX 750 Ti 60 Watts
Difference: 45 Watts (300%)

Memory Bandwidth

The GeForce GTX 750 Ti, in theory, should perform much faster than the GeForce 820M in general. (explain)

GeForce GTX 750 Ti 86400 MB/sec
GeForce 820M 16000 MB/sec
Difference: 70400 (440%)

Texel Rate

The GeForce GTX 750 Ti should be a lot (approximately 255%) better at anisotropic filtering than the GeForce 820M. (explain)

GeForce GTX 750 Ti 40800 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 29296 (255%)

Pixel Rate

The GeForce GTX 750 Ti should be a lot (approximately 467%) more effective at full screen anti-aliasing than the GeForce 820M, and also should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 750 Ti 16320 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 13444 (467%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 820M

Amazon.com

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GeForce GTX 750 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M GeForce GTX 750 Ti
Manufacturer nVidia nVidia
Year February 2014 February 2014
Code Name GF117 GM107
Memory 2048 MB 2048 MB
Core Speed 719 MHz 1020 MHz
Memory Speed 2000 MHz 5400 MHz
Power (Max TDP) 15 watts 60 watts
Bandwidth 16000 MB/sec 86400 MB/sec
Texel Rate 11504 Mtexels/sec 40800 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 16320 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 16 40
Render Output Units 4 16
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 1870 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

GeForce GTX 750 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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