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Compare any two graphics cards: 
 
 Radeon R9 270 vs Radeon R9 M270X
 IntroThe Radeon R9 270 uses a 28 nm design. AMD has set the core speed at 900 MHz. The GDDR5 memory works at a speed of 1400 MHz on this particular model. It features 1280 SPUs as well as 80 TAUs and 32 ROPs.Compare all of that to the Radeon R9 M270X, which comes with core clock speeds of 725 MHz on the GPU, and 1125 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units. 
Display Graphs
 Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon R9 270 should theoretically be a lot faster than the Radeon R9 M270X in general. (explain) 
 Texel RateThe Radeon R9 270 should be quite a bit (approximately 148%) faster with regards to texture filtering than the Radeon R9 M270X. (explain)
 Pixel RateThe Radeon R9 270 will be quite a bit (approximately 148%) faster with regards to full screen anti-aliasing than the Radeon R9 M270X, and also able to handle higher resolutions without losing too much performance. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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