Compare any two graphics cards:
Radeon HD 3870 1GB vs Radeon R7 M265
IntroThe Radeon HD 3870 1GB makes use of a 55 nm design. AMD has clocked the core frequency at 775 MHz. The GDDR4 memory is set to run at a frequency of 1125 MHz on this particular model. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.Compare those specs to the Radeon R7 M265, which uses a 28 nm design. AMD has set the core frequency at 725 MHz. The DDR3 memory runs at a speed of 1000 MHz on this specific model. It features 384 SPUs as well as 24 Texture Address Units and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon HD 3870 1GB should theoretically be a lot superior to the Radeon R7 M265 in general. (explain)
Texel RateThe Radeon R7 M265 will be much (more or less 40%) better at AF than the Radeon HD 3870 1GB. (explain)
Pixel RateThe Radeon HD 3870 1GB should be much (more or less 114%) better at full screen anti-aliasing than the Radeon R7 M265, and able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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