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Geforce GTX 760 vs Radeon R7 M265

Intro

The Geforce GTX 760 features core clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1152 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

Compare all of that to the Radeon R7 M265, which comes with a GPU core clock speed of 725 MHz, and 2048 MB of DDR3 memory running at 1000 MHz through a 128-bit bus. It also is comprised of 384 SPUs, 24 TAUs, and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
Radeon R7 M265 3256 points
Difference: 2667 (82%)

Ethereum Mining Hash Rate

Radeon R7 M265 14 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 1 (8%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Geforce GTX 760 will be 501% quicker than the Radeon R7 M265 in general, due to its greater data rate. (explain)

Geforce GTX 760 192256 MB/sec
Radeon R7 M265 32000 MB/sec
Difference: 160256 (501%)

Texel Rate

The Geforce GTX 760 should be quite a bit (approximately 441%) more effective at AF than the Radeon R7 M265. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon R7 M265 17400 Mtexels/sec
Difference: 76680 (441%)

Pixel Rate

The Geforce GTX 760 should be a lot (about 441%) more effective at AA than the Radeon R7 M265, and will be capable of handling higher resolutions while still performing well. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon R7 M265 5800 Mpixels/sec
Difference: 25560 (441%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon R7 M265

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon R7 M265
Manufacturer nVidia AMD
Year June 2013 May 1 2014
Code Name GK104 Opal XT
Memory 2048 MB 2048 MB
Core Speed 980 MHz 725 MHz
Memory Speed 6008 MHz 2000 MHz
Power (Max TDP) 170 watts (Unknown) watts
Bandwidth 192256 MB/sec 32000 MB/sec
Texel Rate 94080 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 1152 384
Texture Mapping Units 96 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 3540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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