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GeForce GTX 560 Ti vs Radeon R7 M260

Intro

The GeForce GTX 560 Ti comes with a GPU core speed of 822 MHz, and the 1024 MB of GDDR5 memory runs at 1002 MHz through a 256-bit bus. It also is comprised of 384 Stream Processors, 64 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Radeon R7 M260, which has GPU core speed of 715 MHz, and 2048 MB of DDR3 memory set to run at 1000 MHz through a 64-bit bus. It also features 384 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3466 points
Radeon R7 M260 1120 points
Difference: 2346 (209%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce GTX 560 Ti, in theory, should be much faster than the Radeon R7 M260 in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 112256 (702%)

Texel Rate

The GeForce GTX 560 Ti should be quite a bit (more or less 207%) more effective at anisotropic filtering than the Radeon R7 M260. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 35448 (207%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 560 Ti is superior to the Radeon R7 M260, by a large margin. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 20584 (360%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R7 M260
Manufacturer nVidia AMD
Year January 2011 June 2014
Code Name GF114 Opal/Topaz
Memory 1024 MB 2048 MB
Core Speed 822 MHz 715 MHz
Memory Speed 4008 MHz 2000 MHz
Power (Max TDP) 170 watts (Unknown) watts
Bandwidth 128256 MB/sec 16000 MB/sec
Texel Rate 52608 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 64 24
Render Output Units 32 8
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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