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GeForce GTX 950M vs Radeon HD 7970

Intro

The GeForce GTX 950M features core speeds of 914 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 memory. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare that to the Radeon HD 7970, which has a clock speed of 925 MHz and a GDDR5 memory frequency of 1375 MHz. It also uses a 384-bit memory bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7970 8225 points
GeForce GTX 950M 3330 points
Difference: 4895 (147%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950M 55 Watts
Radeon HD 7970 250 Watts
Difference: 195 Watts (355%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7970 will be 725% faster than the GeForce GTX 950M overall, because of its greater data rate. (explain)

Radeon HD 7970 264000 MB/sec
GeForce GTX 950M 32000 MB/sec
Difference: 232000 (725%)

Texel Rate

The Radeon HD 7970 is a lot (approximately 224%) more effective at texture filtering than the GeForce GTX 950M. (explain)

Radeon HD 7970 118400 Mtexels/sec
GeForce GTX 950M 36560 Mtexels/sec
Difference: 81840 (224%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 7970 is a better choice, and very much so. (explain)

Radeon HD 7970 29600 Mpixels/sec
GeForce GTX 950M 14624 Mpixels/sec
Difference: 14976 (102%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950M

Amazon.com

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Radeon HD 7970

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950M Radeon HD 7970
Manufacturer nVidia AMD
Year March 12 2015 January 2012
Code Name GM107 Tahiti XT
Memory 2048 MB 3072 MB
Core Speed 914 MHz 925 MHz
Memory Speed 2000 MHz 5500 MHz
Power (Max TDP) 55 watts 250 watts
Bandwidth 32000 MB/sec 264000 MB/sec
Texel Rate 36560 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 14624 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 640 2048
Texture Mapping Units 40 128
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 950M

Amazon.com

Check prices at:

Radeon HD 7970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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