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GeForce 930M vs Radeon HD 4730

Intro

The GeForce 930M has a GPU core clock speed of 928 MHz, and the 2048 MB of DDR3 memory is set to run at 900 MHz through a 64-bit bus. It also features 384 Stream Processors, 24 Texture Address Units, and 8 ROPs.

Compare those specs to the Radeon HD 4730, which comes with GPU clock speed of 700 MHz, and 512 MB of GDDR5 memory running at 900 MHz through a 128-bit bus. It also is comprised of 640(128x5) SPUs, 32 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon HD 4730 should be a lot faster than the GeForce 930M in general. (explain)

Radeon HD 4730 57600 MB/sec
GeForce 930M 14400 MB/sec
Difference: 43200 (300%)

Texel Rate

The Radeon HD 4730 is a little bit (approximately 1%) more effective at texture filtering than the GeForce 930M. (explain)

Radeon HD 4730 22400 Mtexels/sec
GeForce 930M 22272 Mtexels/sec
Difference: 128 (1%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce 930M is a better choice, and very much so. (explain)

GeForce 930M 7424 Mpixels/sec
Radeon HD 4730 5600 Mpixels/sec
Difference: 1824 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 930M

Amazon.com

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Radeon HD 4730

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 930M Radeon HD 4730
Manufacturer nVidia AMD
Year March 12 2015 Jun 8, 2009
Code Name GM108 RV770/CE
Memory 2048 MB 512 MB
Core Speed 928 MHz 700 MHz
Memory Speed 1800 MHz 3600 MHz
Power (Max TDP) (Unknown) watts 140 watts
Bandwidth 14400 MB/sec 57600 MB/sec
Texel Rate 22272 Mtexels/sec 22400 Mtexels/sec
Pixel Rate 7424 Mpixels/sec 5600 Mpixels/sec
Unified Shaders 384 640(128x5)
Texture Mapping Units 24 32
Render Output Units 8 8
Bus Type DDR3 GDDR5
Bus Width 64-bit 128-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce 930M

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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