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GeForce GTS 450 vs GeForce GTX 950

Intro

The GeForce GTS 450 has a GPU core speed of 783 MHz, and the 512 MB of GDDR5 RAM runs at 902 MHz through a 128-bit bus. It also is comprised of 192 SPUs, 32 TAUs, and 16 ROPs.

Compare all that to the GeForce GTX 950, which comes with GPU core speed of 1024 MHz, and 2048 MB of GDDR5 RAM set to run at 1652 MHz through a 128-bit bus. It also features 768 Stream Processors, 48 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 950 6536 points
GeForce GTS 450 1453 points
Difference: 5083 (350%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
GeForce GTS 450 106 Watts
Difference: 16 Watts (18%)

Memory Bandwidth

The GeForce GTX 950 should in theory perform much faster than the GeForce GTS 450 in general. (explain)

GeForce GTX 950 105728 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 48000 (83%)

Texel Rate

The GeForce GTX 950 is a lot (approximately 96%) faster with regards to texture filtering than the GeForce GTS 450. (explain)

GeForce GTX 950 49152 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 24096 (96%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 950 is the winner, and very much so. (explain)

GeForce GTX 950 32768 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 20240 (162%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 450

Amazon.com

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GeForce GTX 950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 GeForce GTX 950
Manufacturer nVidia nVidia
Year September 2010 August 2015
Code Name GF106 GM206
Memory 512 MB 2048 MB
Core Speed 783 MHz 1024 MHz
Memory Speed 3608 MHz 6608 MHz
Power (Max TDP) 106 watts 90 watts
Bandwidth 57728 MB/sec 105728 MB/sec
Texel Rate 25056 Mtexels/sec 49152 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 32768 Mpixels/sec
Unified Shaders 192 768
Texture Mapping Units 32 48
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 2940 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTS 450

Amazon.com

Check prices at:

GeForce GTX 950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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