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Compare any two graphics cards: 
 
 GeForce GT 440 3GB vs Radeon R9 390X 8G
 IntroThe GeForce GT 440 3GB features core clock speeds of 594 MHz on the GPU, and 900 MHz on the 3072 MB of GDDR3 memory. It features 144 SPUs along with 24 Texture Address Units and 24 ROPs.Compare those specs to the Radeon R9 390X 8G, which comes with a GPU core clock speed of 1050 MHz, and 8192 MB of GDDR5 RAM set to run at 1500 MHz through a 512-bit bus. It also features 2816 Stream Processors, 176 TAUs, and 64 Raster Operation Units. 
Display Graphs
 Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
 Memory BandwidthTheoretically speaking, the Radeon R9 390X 8G should be quite a bit faster than the GeForce GT 440 3GB overall. (explain) 
 Texel RateThe Radeon R9 390X 8G should be quite a bit (about 1196%) faster with regards to texture filtering than the GeForce GT 440 3GB. (explain)
 Pixel RateThe Radeon R9 390X 8G is much (approximately 371%) faster with regards to anti-aliasing than the GeForce GT 440 3GB, and also will be able to handle higher screen resolutions while still performing well. (explain)
 Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
 
 Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. If the card has DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate. 
Display Prices
 
 Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. 
 
 
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