Compare any two graphics cards:
Geforce GTX 770 vs Radeon R9 390X 8G
IntroThe Geforce GTX 770 makes use of a 28 nm design. nVidia has clocked the core frequency at 1046 MHz. The GDDR5 memory works at a frequency of 1753 MHz on this specific card. It features 1536 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.Compare all of that to the Radeon R9 390X 8G, which comes with a GPU core clock speed of 1050 MHz, and 8192 MB of GDDR5 memory set to run at 1500 MHz through a 512-bit bus. It also is made up of 2816 Stream Processors, 176 TAUs, and 64 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 390X 8G should be 71% faster than the Geforce GTX 770 in general, because of its higher data rate. (explain)
Texel RateThe Radeon R9 390X 8G will be much (about 38%) faster with regards to anisotropic filtering than the Geforce GTX 770. (explain)
Pixel RateThe Radeon R9 390X 8G should be a lot (about 101%) more effective at anti-aliasing than the Geforce GTX 770, and will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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