Compare any two graphics cards:
GeForce GTX Titan X vs Radeon R9 380 4G
IntroThe GeForce GTX Titan X features a GPU clock speed of 1000 MHz, and the 12288 MB of GDDR5 memory runs at 1750 MHz through a 384-bit bus. It also is made up of 3072 Stream Processors, 192 Texture Address Units, and 96 Raster Operation Units.Compare all that to the Radeon R9 380 4G, which has a core clock frequency of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX Titan X should be a lot faster than the Radeon R9 380 4G overall. (explain)
Texel RateThe GeForce GTX Titan X will be quite a bit (about 77%) faster with regards to AF than the Radeon R9 380 4G. (explain)
Pixel RateIf using a high resolution is important to you, then the GeForce GTX Titan X is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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