Compare any two graphics cards:
VS

GeForce 8800 GT 512MB vs Radeon R9 380 2G

Intro

The GeForce 8800 GT 512MB features a core clock frequency of 600 MHz and a GDDR3 memory speed of 900 MHz. It also features a 256-bit bus, and uses a 65 nm design. It is made up of 112 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon R9 380 2G, which makes use of a 28 nm design. AMD has clocked the core speed at 970 MHz. The GDDR5 memory runs at a frequency of 1425 MHz on this particular card. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 512MB 105 Watts
Radeon R9 380 2G 190 Watts
Difference: 85 Watts (81%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380 2G should in theory be much better than the GeForce 8800 GT 512MB in general. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce 8800 GT 512MB 57600 MB/sec
Difference: 124800 (217%)

Texel Rate

The Radeon R9 380 2G is quite a bit (about 223%) faster with regards to texture filtering than the GeForce 8800 GT 512MB. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce 8800 GT 512MB 33600 Mtexels/sec
Difference: 75040 (223%)

Pixel Rate

The Radeon R9 380 2G should be a lot (approximately 223%) faster with regards to AA than the GeForce 8800 GT 512MB, and also capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon R9 380 2G 31040 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 21440 (223%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 512MB Radeon R9 380 2G
Manufacturer nVidia AMD
Year Oct 2007 June 2015
Code Name G92 Antigua PRO
Memory 512 MB 2048 MB
Core Speed 600 MHz 970 MHz
Memory Speed 1800 MHz 5700 MHz
Power (Max TDP) 105 watts 190 watts
Bandwidth 57600 MB/sec 182400 MB/sec
Texel Rate 33600 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 112 1792
Texture Mapping Units 56 112
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit
Fab Process 65 nm 28 nm
Transistors 754 million 5000 million
Bus PCIe x16 2.0 PCIe 3.0 ×16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield