Compare any two graphics cards:
GeForce GTX 750 vs Radeon R7 370 2G
IntroThe GeForce GTX 750 uses a 28 nm design. nVidia has set the core frequency at 1020 MHz. The GDDR5 RAM runs at a frequency of 1250 MHz on this particular model. It features 512 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.Compare those specifications to the Radeon R7 370 2G, which comes with a clock speed of 975 MHz and a GDDR5 memory speed of 1400 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R7 370 2G should perform a lot faster than the GeForce GTX 750 in general. (explain)
Texel RateThe Radeon R7 370 2G will be much (more or less 91%) more effective at texture filtering than the GeForce GTX 750. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon R7 370 2G is superior to the GeForce GTX 750, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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