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GeForce GTX Titan X vs Radeon R7 250X

Intro

The GeForce GTX Titan X has a GPU clock speed of 1000 MHz, and the 12288 MB of GDDR5 RAM runs at 1750 MHz through a 384-bit bus. It also is made up of 3072 Stream Processors, 192 Texture Address Units, and 96 Raster Operation Units.

Compare all of that to the Radeon R7 250X, which has a clock frequency of 1000 MHz and a GDDR5 memory speed of 1125 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon R7 250X 2860 points
Difference: 15019 (525%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 95 Watts
GeForce GTX Titan X 250 Watts
Difference: 155 Watts (163%)

Memory Bandwidth

In theory, the GeForce GTX Titan X should be 367% faster than the Radeon R7 250X overall, due to its greater data rate. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon R7 250X 72000 MB/sec
Difference: 264000 (367%)

Texel Rate

The GeForce GTX Titan X will be a lot (approximately 380%) faster with regards to texture filtering than the Radeon R7 250X. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon R7 250X 40000 Mtexels/sec
Difference: 152000 (380%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX Titan X is superior to the Radeon R7 250X, by far. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon R7 250X 16000 Mpixels/sec
Difference: 80000 (500%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon R7 250X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon R7 250X
Manufacturer nVidia AMD
Year March 2015 February 2014
Code Name GM200 Cape Verde XT
Memory 12288 MB 1024 MB
Core Speed 1000 MHz 1000 MHz
Memory Speed 7000 MHz 4500 MHz
Power (Max TDP) 250 watts 95 watts
Bandwidth 336000 MB/sec 72000 MB/sec
Texel Rate 192000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 3072 640
Texture Mapping Units 192 40
Render Output Units 96 16
Bus Type GDDR5 GDDR5
Bus Width 384-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 1500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be moved over the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon R7 250X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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