Compare any two graphics cards:
GeForce GTX 750 Ti vs Radeon HD 3850 256MB
IntroThe GeForce GTX 750 Ti makes use of a 28 nm design. nVidia has clocked the core speed at 1020 MHz. The GDDR5 RAM runs at a speed of 1350 MHz on this particular card. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 3850 256MB, which comes with GPU clock speed of 668 MHz, and 256 MB of GDDR3 memory running at 828 MHz through a 256-bit bus. It also features 320(64x5) Stream Processors, 16 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 750 Ti will be 63% faster than the Radeon HD 3850 256MB in general, because of its greater data rate. (explain)
Texel RateThe GeForce GTX 750 Ti is quite a bit (about 282%) better at AF than the Radeon HD 3850 256MB. (explain)
Pixel RateThe GeForce GTX 750 Ti should be much (about 53%) faster with regards to full screen anti-aliasing than the Radeon HD 3850 256MB, and will be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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