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GeForce GTX 750 Ti vs Radeon HD 6850

Intro

The GeForce GTX 750 Ti makes use of a 28 nm design. nVidia has set the core frequency at 1020 MHz. The GDDR5 memory works at a frequency of 1350 MHz on this particular model. It features 640 SPUs along with 40 TAUs and 16 ROPs.

Compare those specifications to the Radeon HD 6850, which makes use of a 40 nm design. AMD has set the core speed at 775 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this particular model. It features 960 SPUs as well as 48 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 750 Ti 4562 points
Radeon HD 6850 2395 points
Difference: 2167 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
Radeon HD 6850 127 Watts
Difference: 67 Watts (112%)

Memory Bandwidth

Performance-wise, the Radeon HD 6850 should in theory be quite a bit better than the GeForce GTX 750 Ti in general. (explain)

Radeon HD 6850 128000 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 41600 (48%)

Texel Rate

The GeForce GTX 750 Ti will be a little bit (more or less 10%) more effective at anisotropic filtering than the Radeon HD 6850. (explain)

GeForce GTX 750 Ti 40800 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 3600 (10%)

Pixel Rate

The Radeon HD 6850 is much (approximately 52%) faster with regards to full screen anti-aliasing than the GeForce GTX 750 Ti, and also should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 6850 24800 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 8480 (52%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 750 Ti

Amazon.com

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Radeon HD 6850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Ti Radeon HD 6850
Manufacturer nVidia AMD
Year February 2014 October 2010
Code Name GM107 Barts Pro
Memory 2048 MB 1024 MB
Core Speed 1020 MHz 775 MHz
Memory Speed 5400 MHz 4000 MHz
Power (Max TDP) 60 watts 127 watts
Bandwidth 86400 MB/sec 128000 MB/sec
Texel Rate 40800 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 640 960
Texture Mapping Units 40 48
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 1870 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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