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Radeon HD 4850 X2 512MB vs Radeon R7 250X 2GB

Intro

The Radeon HD 4850 X2 512MB has a clock speed of 625 MHz and a GDDR3 memory frequency of 993 MHz. It also uses a 256-bit bus, and makes use of a 55 nm design. It is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R7 250X 2GB, which has clock speeds of 1000 MHz on the GPU, and 1125 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 250X 2GB 95 Watts
Radeon HD 4850 X2 512MB 250 Watts
Difference: 155 Watts (163%)

Memory Bandwidth

The Radeon HD 4850 X2 512MB should in theory be quite a bit faster than the Radeon R7 250X 2GB in general. (explain)

Radeon HD 4850 X2 512MB 127104 MB/sec
Radeon R7 250X 2GB 72000 MB/sec
Difference: 55104 (77%)

Texel Rate

The Radeon HD 4850 X2 512MB is much (more or less 25%) faster with regards to AF than the Radeon R7 250X 2GB. (explain)

Radeon HD 4850 X2 512MB 50000 Mtexels/sec
Radeon R7 250X 2GB 40000 Mtexels/sec
Difference: 10000 (25%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 4850 X2 512MB is the winner, by a large margin. (explain)

Radeon HD 4850 X2 512MB 20000 Mpixels/sec
Radeon R7 250X 2GB 16000 Mpixels/sec
Difference: 4000 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 512MB

Amazon.com

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Radeon R7 250X 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 512MB Radeon R7 250X 2GB
Manufacturer AMD AMD
Year Nov 7, 2008 February 2014
Code Name R700 Cape Verde XT
Memory 512 MB (x2) 2048 MB
Core Speed 625 MHz (x2) 1000 MHz
Memory Speed 1986 MHz (x2) 4500 MHz
Power (Max TDP) 250 watts 95 watts
Bandwidth 127104 MB/sec 72000 MB/sec
Texel Rate 50000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 800(160x5) (x2) 640
Texture Mapping Units 40 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million 1500 million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Radeon HD 4850 X2 512MB

Amazon.com

Check prices at:

Radeon R7 250X 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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