Compare any two graphics cards:
Radeon HD 7870 XT vs Radeon HD 7950 3GB
IntroThe Radeon HD 7870 XT comes with a core clock speed of 925 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It features 1536 SPUs, 96 Texture Address Units, and 32 Raster Operation Units.Compare all that to the Radeon HD 7950 3GB, which makes use of a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM is set to run at a speed of 1250 MHz on this model. It features 1792 SPUs along with 112 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 7950 3GB should theoretically be a lot superior to the Radeon HD 7870 XT overall. (explain)
Texel RateThe Radeon HD 7950 3GB is a small bit (about 1%) more effective at AF than the Radeon HD 7870 XT. (explain)
Pixel RateThe Radeon HD 7870 XT is a small bit (approximately 16%) more effective at FSAA than the Radeon HD 7950 3GB, and will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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