Compare any two graphics cards:
Radeon HD 7870 vs Radeon HD 7870 XT
IntroThe Radeon HD 7870 uses a 28 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 RAM runs at a frequency of 1200 MHz on this card. It features 1280 SPUs along with 80 Texture Address Units and 32 Rasterization Operator Units.Compare that to the Radeon HD 7870 XT, which features a clock frequency of 925 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 7870 XT should be quite a bit faster than the Radeon HD 7870 overall. (explain)
Texel RateThe Radeon HD 7870 XT will be a little bit (more or less 11%) faster with regards to AF than the Radeon HD 7870. (explain)
Pixel RateThe Radeon HD 7870 is a small bit (about 8%) faster with regards to anti-aliasing than the Radeon HD 7870 XT, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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