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GeForce GTX 260 vs Radeon HD 7990

Intro

The GeForce GTX 260 comes with a GPU clock speed of 576 MHz, and the 896 MB of GDDR3 RAM runs at 999 MHz through a 448-bit bus. It also is made up of 192 Stream Processors, 64 TAUs, and 28 Raster Operation Units.

Compare those specifications to the Radeon HD 7990, which comes with core clock speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 260 182 Watts
Radeon HD 7990 375 Watts
Difference: 193 Watts (106%)

Memory Bandwidth

In theory, the Radeon HD 7990 should be much faster than the GeForce GTX 260 in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 260 111888 MB/sec
Difference: 464112 (415%)

Texel Rate

The Radeon HD 7990 will be quite a bit (more or less 560%) better at anisotropic filtering than the GeForce GTX 260. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 260 36864 Mtexels/sec
Difference: 206336 (560%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 7990 is the winner, by a large margin. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 44672 (277%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 260

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 Radeon HD 7990
Manufacturer nVidia AMD
Year June 16, 2008 April 2013
Code Name G200 Malta
Memory 896 MB 3072 MB (x2)
Core Speed 576 MHz 950 MHz (x2)
Memory Speed 1998 MHz 6000 MHz (x2)
Power (Max TDP) 182 watts 375 watts
Bandwidth 111888 MB/sec 576000 MB/sec
Texel Rate 36864 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 192 2048 (x2)
Texture Mapping Units 64 128 (x2)
Render Output Units 28 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 448-bit 384-bit (x2)
Fab Process 65 nm 28 nm
Transistors 1400 million 4313 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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