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GeForce GTX 650 vs Radeon HD 6850

Intro

The GeForce GTX 650 has a GPU core speed of 1058 MHz, and the 1024 MB of GDDR5 memory is set to run at 1250 MHz through a 128-bit bus. It also is comprised of 384 Stream Processors, 32 TAUs, and 16 ROPs.

Compare those specs to the Radeon HD 6850, which has core speeds of 775 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 960 SPUs as well as 48 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 6850 2395 points
GeForce GTX 650 2263 points
Difference: 132 (6%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon HD 6850 127 Watts
Difference: 63 Watts (98%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6850 should perform much faster than the GeForce GTX 650 in general. (explain)

Radeon HD 6850 128000 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 48000 (60%)

Texel Rate

The Radeon HD 6850 will be just a bit (about 10%) more effective at AF than the GeForce GTX 650. (explain)

Radeon HD 6850 37200 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 3344 (10%)

Pixel Rate

The Radeon HD 6850 is a lot (more or less 47%) better at full screen anti-aliasing than the GeForce GTX 650, and also will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 6850 24800 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 7872 (47%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon HD 6850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon HD 6850
Manufacturer nVidia AMD
Year September 2012 October 2010
Code Name GK107 Barts Pro
Memory 1024 MB 1024 MB
Core Speed 1058 MHz 775 MHz
Memory Speed 5000 MHz 4000 MHz
Power (Max TDP) 64 watts 127 watts
Bandwidth 80000 MB/sec 128000 MB/sec
Texel Rate 33856 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 384 960
Texture Mapping Units 32 48
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 1300 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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