Compare any two graphics cards:
VS

GeForce 8400 GS 512MB vs GeForce GTX 560

Intro

The GeForce 8400 GS 512MB makes use of a 80 nm design. nVidia has set the core frequency at 650 MHz. The DDR2 RAM works at a speed of 400 MHz on this particular model. It features 16 SPUs as well as 8 Texture Address Units and 4 Rasterization Operator Units.

Compare all of that to the GeForce GTX 560, which comes with a GPU core clock speed of 810 MHz, and 1024 MB of GDDR5 RAM set to run at 1001 MHz through a 256-bit bus. It also features 336 Stream Processors, 56 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8400 GS 512MB 40 Watts
GeForce GTX 560 150 Watts
Difference: 110 Watts (275%)

Memory Bandwidth

In theory, the GeForce GTX 560 should be 1902% quicker than the GeForce 8400 GS 512MB overall, due to its greater bandwidth. (explain)

GeForce GTX 560 128128 MB/sec
GeForce 8400 GS 512MB 6400 MB/sec
Difference: 121728 (1902%)

Texel Rate

The GeForce GTX 560 should be much (more or less 772%) faster with regards to AF than the GeForce 8400 GS 512MB. (explain)

GeForce GTX 560 45360 Mtexels/sec
GeForce 8400 GS 512MB 5200 Mtexels/sec
Difference: 40160 (772%)

Pixel Rate

The GeForce GTX 560 should be a lot (more or less 897%) more effective at full screen anti-aliasing than the GeForce 8400 GS 512MB, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 560 25920 Mpixels/sec
GeForce 8400 GS 512MB 2600 Mpixels/sec
Difference: 23320 (897%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8400 GS 512MB

Amazon.com

Check prices at:

GeForce GTX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8400 GS 512MB GeForce GTX 560
Manufacturer nVidia nVidia
Year June 2007 May 2011
Code Name G86 GF114
Memory 512 MB 1024 MB
Core Speed 650 MHz 810 MHz
Memory Speed 800 MHz 4004 MHz
Power (Max TDP) 40 watts 150 watts
Bandwidth 6400 MB/sec 128128 MB/sec
Texel Rate 5200 Mtexels/sec 45360 Mtexels/sec
Pixel Rate 2600 Mpixels/sec 25920 Mpixels/sec
Unified Shaders 16 336
Texture Mapping Units 8 56
Render Output Units 4 32
Bus Type DDR2 GDDR5
Bus Width 64-bit 256-bit
Fab Process 80 nm 40 nm
Transistors 210 million 1950 million
Bus PCIe x16, PCI PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. It's worked out by multiplying the interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8400 GS 512MB

Amazon.com

Check prices at:

GeForce GTX 560

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield