Compare any two graphics cards:
GeForce GTS 450 vs Radeon HD 6790
IntroThe GeForce GTS 450 makes use of a 40 nm design. nVidia has clocked the core frequency at 783 MHz. The GDDR5 memory is set to run at a speed of 902 MHz on this card. It features 192 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 6790, which uses a 40 nm design. AMD has clocked the core frequency at 840 MHz. The GDDR5 memory works at a frequency of 1050 MHz on this particular model. It features 800 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 6790 should in theory be quite a bit better than the GeForce GTS 450 overall. (explain)
Texel RateThe Radeon HD 6790 will be a lot (more or less 34%) more effective at anisotropic filtering than the GeForce GTS 450. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon HD 6790 is superior to the GeForce GTS 450, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transported past the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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