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GeForce GTX 590 vs Radeon HD 6950 2GB

Intro

The GeForce GTX 590 features core clock speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 memory. It features 512 SPUs as well as 64 TAUs and 48 Rasterization Operator Units.

Compare all that to the Radeon HD 6950 2GB, which features a core clock frequency of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 256-bit memory bus, and makes use of a 40 nm design. It features 1408 SPUs, 88 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6950 2GB 200 Watts
GeForce GTX 590 365 Watts
Difference: 165 Watts (83%)

Memory Bandwidth

The GeForce GTX 590 should in theory be much faster than the Radeon HD 6950 2GB overall. (explain)

GeForce GTX 590 328320 MB/sec
Radeon HD 6950 2GB 160000 MB/sec
Difference: 168320 (105%)

Texel Rate

The GeForce GTX 590 will be a little bit (approximately 10%) faster with regards to anisotropic filtering than the Radeon HD 6950 2GB. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon HD 6950 2GB 70400 Mtexels/sec
Difference: 7296 (10%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 590 is superior to the Radeon HD 6950 2GB, by far. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon HD 6950 2GB 25600 Mpixels/sec
Difference: 32672 (128%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 590 Radeon HD 6950 2GB
Manufacturer nVidia AMD
Year March 2011 December 2010
Code Name GF110 Cayman Pro
Memory 1536 MB (x2) 2048 MB
Core Speed 607 MHz (x2) 800 MHz
Memory Speed 3420 MHz (x2) 5000 MHz
Power (Max TDP) 365 watts 200 watts
Bandwidth 328320 MB/sec 160000 MB/sec
Texel Rate 77696 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 512 (x2) 1408
Texture Mapping Units 64 (x2) 88
Render Output Units 48 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 256-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 2640 million
Bus PCIe 2.0 x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 6950 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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