Compare any two graphics cards:
GeForce GTX 550 Ti vs Radeon HD 3650 256MB
IntroThe GeForce GTX 550 Ti comes with a clock frequency of 900 MHz and a GDDR5 memory frequency of 1026 MHz. It also makes use of a 192-bit bus, and makes use of a 40 nm design. It features 192 SPUs, 32 Texture Address Units, and 24 Raster Operation Units.Compare that to the Radeon HD 3650 256MB, which makes use of a 55 nm design. AMD has set the core speed at 725 MHz. The DDR2 memory works at a frequency of 800 MHz on this specific card. It features 120(24x5) SPUs as well as 8 Texture Address Units and 4 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 550 Ti should perform a lot faster than the Radeon HD 3650 256MB overall. (explain)
Texel RateThe GeForce GTX 550 Ti will be much (about 397%) more effective at texture filtering than the Radeon HD 3650 256MB. (explain)
Pixel RateThe GeForce GTX 550 Ti is much (approximately 645%) more effective at AA than the Radeon HD 3650 256MB, and capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 550 Ti vs Radeon HD 3650 256MB”[...] I can't really tell. Probably around 5x better or more. Here a comparison between Athlon X2 6000+ and i3 2100, i can't find the i3 2120 which is better than i3 2100 AnandTech - Bench - CPU ram speeds would be improved exponentially. Can't find 3670 in the database LOL. Anyway, comparing GTX 550TI to 3650 GeForce GTX 550 Ti vs Radeon HD 3650 256MB – Performance Comparison Benchmarks @ Hardware Comp... [...]