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GeForce 9600 GT 1GB vs Radeon HD 6990

Intro

The GeForce 9600 GT 1GB comes with a GPU core clock speed of 650 MHz, and the 1024 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also features 64 SPUs, 32 TAUs, and 16 ROPs.

Compare those specs to the Radeon HD 6990, which uses a 40 nm design. AMD has clocked the core speed at 830 MHz. The GDDR5 memory is set to run at a speed of 1250 MHz on this specific card. It features 1536 SPUs along with 96 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GT 1GB 95 Watts
Radeon HD 6990 375 Watts
Difference: 280 Watts (295%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 should be 456% faster than the GeForce 9600 GT 1GB in general, due to its higher bandwidth. (explain)

Radeon HD 6990 320000 MB/sec
GeForce 9600 GT 1GB 57600 MB/sec
Difference: 262400 (456%)

Texel Rate

The Radeon HD 6990 is much (more or less 666%) faster with regards to AF than the GeForce 9600 GT 1GB. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce 9600 GT 1GB 20800 Mtexels/sec
Difference: 138560 (666%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 6990 is a better choice, by far. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce 9600 GT 1GB 10400 Mpixels/sec
Difference: 42720 (411%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GT 1GB Radeon HD 6990
Manufacturer nVidia AMD
Year Feb 2008 March 2011
Code Name G94a/b Antilles
Memory 1024 MB 2048 MB (x2)
Core Speed 650 MHz 830 MHz (x2)
Memory Speed 1800 MHz 5000 MHz (x2)
Power (Max TDP) 95 watts 375 watts
Bandwidth 57600 MB/sec 320000 MB/sec
Texel Rate 20800 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 64 1536 (x2)
Texture Mapping Units 32 96 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 65/55 nm 40 nm
Transistors 505 million 2640 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported past the external memory interface within a second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GT 1GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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