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Radeon HD 3650 512MB vs Radeon HD 6990

Intro

The Radeon HD 3650 512MB has a core clock frequency of 725 MHz and a GDDR3 memory frequency of 800 MHz. It also makes use of a 128-bit memory bus, and uses a 55 nm design. It is made up of 120(24x5) SPUs, 8 TAUs, and 4 Raster Operation Units.

Compare those specs to the Radeon HD 6990, which has a clock frequency of 830 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 256-bit bus, and uses a 40 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3650 512MB 78 Watts
Radeon HD 6990 375 Watts
Difference: 297 Watts (381%)

Memory Bandwidth

Theoretically, the Radeon HD 6990 should be quite a bit faster than the Radeon HD 3650 512MB in general. (explain)

Radeon HD 6990 320000 MB/sec
Radeon HD 3650 512MB 25600 MB/sec
Difference: 294400 (1150%)

Texel Rate

The Radeon HD 6990 is quite a bit (approximately 2648%) better at texture filtering than the Radeon HD 3650 512MB. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon HD 3650 512MB 5800 Mtexels/sec
Difference: 153560 (2648%)

Pixel Rate

The Radeon HD 6990 should be a lot (about 1732%) faster with regards to full screen anti-aliasing than the Radeon HD 3650 512MB, and able to handle higher resolutions better. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon HD 3650 512MB 2900 Mpixels/sec
Difference: 50220 (1732%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3650 512MB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3650 512MB Radeon HD 6990
Manufacturer AMD AMD
Year 2008 March 2011
Code Name RV635 PRO Antilles
Memory 512 MB 2048 MB (x2)
Core Speed 725 MHz 830 MHz (x2)
Memory Speed 1600 MHz 5000 MHz (x2)
Power (Max TDP) 78 watts 375 watts
Bandwidth 25600 MB/sec 320000 MB/sec
Texel Rate 5800 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 2900 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 120(24x5) 1536 (x2)
Texture Mapping Units 8 96 (x2)
Render Output Units 4 32 (x2)
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 55 nm 40 nm
Transistors (Unknown) million 2640 million
Bus PCIe 2.0 x16/AGP 8x PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon HD 3650 512MB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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