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Radeon HD 5550 vs Radeon HD 6990

Intro

The Radeon HD 5550 comes with a core clock speed of 550 MHz and a DDR2 memory frequency of 400 MHz. It also uses a 128-bit bus, and makes use of a 40 nm design. It is made up of 320(64x5) SPUs, 16 Texture Address Units, and 8 Raster Operation Units.

Compare those specifications to the Radeon HD 6990, which uses a 40 nm design. AMD has clocked the core frequency at 830 MHz. The GDDR5 memory runs at a speed of 1250 MHz on this particular card. It features 1536 SPUs as well as 96 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Performance-wise, the Radeon HD 6990 should in theory be much superior to the Radeon HD 5550 overall. (explain)

Radeon HD 6990 320000 MB/sec
Radeon HD 5550 12800 MB/sec
Difference: 307200 (2400%)

Texel Rate

The Radeon HD 6990 will be quite a bit (approximately 1711%) more effective at anisotropic filtering than the Radeon HD 5550. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon HD 5550 8800 Mtexels/sec
Difference: 150560 (1711%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon HD 6990 is superior to the Radeon HD 5550, by far. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon HD 5550 4400 Mpixels/sec
Difference: 48720 (1107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 5550

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 5550 Radeon HD 6990
Manufacturer AMD AMD
Year February 9, 2010 March 2011
Code Name Redwood LE Antilles
Memory 512 MB 2048 MB (x2)
Core Speed 550 MHz 830 MHz (x2)
Memory Speed 800 MHz 5000 MHz (x2)
Power (Max TDP) (Unknown) watts 375 watts
Bandwidth 12800 MB/sec 320000 MB/sec
Texel Rate 8800 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 320(64x5) 1536 (x2)
Texture Mapping Units 16 96 (x2)
Render Output Units 8 32 (x2)
Bus Type DDR2 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 627 million 2640 million
Bus PCIe 2.1 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 3.2 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 5550

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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