Compare any two graphics cards:
VS

GeForce GTX 460 1GB vs Radeon HD 6990

Intro

The GeForce GTX 460 1GB has core speeds of 675 MHz on the GPU, and 900 MHz on the 1024 MB of GDDR5 memory. It features 336 SPUs as well as 56 TAUs and 32 ROPs.

Compare that to the Radeon HD 6990, which comes with core speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs as well as 96 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 1GB 160 Watts
Radeon HD 6990 375 Watts
Difference: 215 Watts (134%)

Memory Bandwidth

In theory, the Radeon HD 6990 is 178% faster than the GeForce GTX 460 1GB in general, due to its higher data rate. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 460 1GB 115200 MB/sec
Difference: 204800 (178%)

Texel Rate

The Radeon HD 6990 will be quite a bit (about 322%) faster with regards to anisotropic filtering than the GeForce GTX 460 1GB. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 121560 (322%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 6990 is a better choice, and very much so. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 460 1GB 21600 Mpixels/sec
Difference: 31520 (146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 1GB Radeon HD 6990
Manufacturer nVidia AMD
Year July 2010 March 2011
Code Name GF104 Antilles
Memory 1024 MB 2048 MB (x2)
Core Speed 675 MHz 830 MHz (x2)
Memory Speed 3600 MHz 5000 MHz (x2)
Power (Max TDP) 160 watts 375 watts
Bandwidth 115200 MB/sec 320000 MB/sec
Texel Rate 37800 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 336 1536 (x2)
Texture Mapping Units 56 96 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 1950 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield