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GeForce GTX 580 3GB vs Radeon HD 6990

Intro

The GeForce GTX 580 3GB comes with a GPU core clock speed of 772 MHz, and the 3072 MB of GDDR5 RAM runs at 1002 MHz through a 384-bit bus. It also features 512 Stream Processors, 64 Texture Address Units, and 48 ROPs.

Compare those specifications to the Radeon HD 6990, which makes use of a 40 nm design. AMD has clocked the core speed at 830 MHz. The GDDR5 RAM works at a frequency of 1250 MHz on this particular model. It features 1536 SPUs along with 96 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 580 3GB 244 Watts
Radeon HD 6990 375 Watts
Difference: 131 Watts (54%)

Memory Bandwidth

Theoretically, the Radeon HD 6990 should perform much faster than the GeForce GTX 580 3GB overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 580 3GB 192384 MB/sec
Difference: 127616 (66%)

Texel Rate

The Radeon HD 6990 is a lot (more or less 223%) faster with regards to anisotropic filtering than the GeForce GTX 580 3GB. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 580 3GB 49408 Mtexels/sec
Difference: 109952 (223%)

Pixel Rate

The Radeon HD 6990 should be a lot (approximately 43%) better at full screen anti-aliasing than the GeForce GTX 580 3GB, and also capable of handling higher screen resolutions better. (explain)

Radeon HD 6990 53120 Mpixels/sec
GeForce GTX 580 3GB 37056 Mpixels/sec
Difference: 16064 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 580 3GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 3GB Radeon HD 6990
Manufacturer nVidia AMD
Year November 2010 March 2011
Code Name GF110 Antilles
Memory 3072 MB 2048 MB (x2)
Core Speed 772 MHz 830 MHz (x2)
Memory Speed 4008 MHz 5000 MHz (x2)
Power (Max TDP) 244 watts 375 watts
Bandwidth 192384 MB/sec 320000 MB/sec
Texel Rate 49408 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 512 1536 (x2)
Texture Mapping Units 64 96 (x2)
Render Output Units 48 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 3000 million 2640 million
Bus PCIe x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 580 3GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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