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GeForce GT 450 (OEM) vs Radeon HD 5970

Intro

The GeForce GT 450 (OEM) features a core clock frequency of 790 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 192-bit memory bus, and makes use of a 40 nm design. It features 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.

Compare that to the Radeon HD 5970, which uses a 40 nm design. AMD has clocked the core speed at 725 MHz. The GDDR5 memory is set to run at a frequency of 1000 MHz on this model. It features 1600 SPUs as well as 160 Texture Address Units and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 450 (OEM) 106 Watts
Radeon HD 5970 294 Watts
Difference: 188 Watts (177%)

Memory Bandwidth

The Radeon HD 5970, in theory, should perform much faster than the GeForce GT 450 (OEM) overall. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GT 450 (OEM) 96000 MB/sec
Difference: 160000 (167%)

Texel Rate

The Radeon HD 5970 should be much (about 1124%) faster with regards to texture filtering than the GeForce GT 450 (OEM). (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GT 450 (OEM) 18960 Mtexels/sec
Difference: 213040 (1124%)

Pixel Rate

The Radeon HD 5970 is a lot (more or less 389%) more effective at anti-aliasing than the GeForce GT 450 (OEM), and should be able to handle higher resolutions better. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GT 450 (OEM) 18960 Mpixels/sec
Difference: 73840 (389%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 450 (OEM)

Amazon.com

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Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 450 (OEM) Radeon HD 5970
Manufacturer nVidia AMD
Year October 2010 November 2009
Code Name GF106 Hemlock XT
Memory 1536 MB 1024 MB (x2)
Core Speed 790 MHz 725 MHz (x2)
Memory Speed 4000 MHz 4000 MHz (x2)
Power (Max TDP) 106 watts 294 watts
Bandwidth 96000 MB/sec 256000 MB/sec
Texel Rate 18960 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 18960 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 144 1600 (x2)
Texture Mapping Units 24 160 (x2)
Render Output Units 24 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 1170 million 2154 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 450 (OEM)

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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