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GeForce GTS 450 1GB vs Radeon HD 5970

Intro

The GeForce GTS 450 1GB makes use of a 40 nm design. nVidia has set the core frequency at 783 MHz. The GDDR5 memory runs at a speed of 902 MHz on this particular model. It features 192 SPUs along with 32 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 5970, which features a core clock speed of 725 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It is made up of 1600 SPUs, 160 Texture Address Units, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 450 1GB 106 Watts
Radeon HD 5970 294 Watts
Difference: 188 Watts (177%)

Memory Bandwidth

In theory, the Radeon HD 5970 should be 343% quicker than the GeForce GTS 450 1GB overall, due to its higher data rate. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTS 450 1GB 57728 MB/sec
Difference: 198272 (343%)

Texel Rate

The Radeon HD 5970 will be a lot (approximately 826%) better at texture filtering than the GeForce GTS 450 1GB. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTS 450 1GB 25056 Mtexels/sec
Difference: 206944 (826%)

Pixel Rate

The Radeon HD 5970 should be much (approximately 641%) faster with regards to full screen anti-aliasing than the GeForce GTS 450 1GB, and also able to handle higher resolutions without slowing down too much. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTS 450 1GB 12528 Mpixels/sec
Difference: 80272 (641%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 450 1GB Radeon HD 5970
Manufacturer nVidia AMD
Year September 2010 November 2009
Code Name GF106 Hemlock XT
Memory 1024 MB 1024 MB (x2)
Core Speed 783 MHz 725 MHz (x2)
Memory Speed 3608 MHz 4000 MHz (x2)
Power (Max TDP) 106 watts 294 watts
Bandwidth 57728 MB/sec 256000 MB/sec
Texel Rate 25056 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 192 1600 (x2)
Texture Mapping Units 32 160 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 1170 million 2154 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTS 450 1GB

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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