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GeForce GTX 580 vs Radeon HD 5970

Intro

The GeForce GTX 580 comes with clock speeds of 772 MHz on the GPU, and 1002 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs along with 64 TAUs and 48 Rasterization Operator Units.

Compare those specs to the Radeon HD 5970, which has a GPU core clock speed of 725 MHz, and 1024 MB of GDDR5 RAM set to run at 1000 MHz through a 256-bit bus. It also is comprised of 1600 Stream Processors, 160 TAUs, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 580 244 Watts
Radeon HD 5970 294 Watts
Difference: 50 Watts (20%)

Memory Bandwidth

As far as performance goes, the Radeon HD 5970 should in theory be a lot better than the GeForce GTX 580 in general. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 580 192384 MB/sec
Difference: 63616 (33%)

Texel Rate

The Radeon HD 5970 is quite a bit (more or less 370%) better at texture filtering than the GeForce GTX 580. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 580 49408 Mtexels/sec
Difference: 182592 (370%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon HD 5970 is the winner, by far. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 580 37056 Mpixels/sec
Difference: 55744 (150%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 580

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 580 Radeon HD 5970
Manufacturer nVidia AMD
Year November 2010 November 2009
Code Name GF110 Hemlock XT
Memory 1536 MB 1024 MB (x2)
Core Speed 772 MHz 725 MHz (x2)
Memory Speed 4008 MHz 4000 MHz (x2)
Power (Max TDP) 244 watts 294 watts
Bandwidth 192384 MB/sec 256000 MB/sec
Texel Rate 49408 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 37056 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 512 1600 (x2)
Texture Mapping Units 64 160 (x2)
Render Output Units 48 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit (x2)
Fab Process 40 nm 40 nm
Transistors 3000 million 2154 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 580

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 580 vs Radeon HD 5970”
فروش گرافیک 5970 says:

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فروش گرافیک 5970 says:

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