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GeForce 8800 GTS (G80) 640MB vs GeForce GTX 580 3GB

Intro

The GeForce 8800 GTS (G80) 640MB comes with a clock frequency of 513 MHz and a GDDR3 memory speed of 792 MHz. It also features a 320-bit memory bus, and makes use of a 90 nm design. It is made up of 96 SPUs, 48 TAUs, and 20 ROPs.

Compare those specifications to the GeForce GTX 580 3GB, which makes use of a 40 nm design. nVidia has set the core speed at 772 MHz. The GDDR5 memory runs at a speed of 1002 MHz on this model. It features 512 SPUs along with 64 TAUs and 48 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GTS (G80) 640MB 143 Watts
GeForce GTX 580 3GB 244 Watts
Difference: 101 Watts (71%)

Memory Bandwidth

The GeForce GTX 580 3GB should theoretically perform much faster than the GeForce 8800 GTS (G80) 640MB overall. (explain)

GeForce GTX 580 3GB 192384 MB/sec
GeForce 8800 GTS (G80) 640MB 63360 MB/sec
Difference: 129024 (204%)

Texel Rate

The GeForce GTX 580 3GB will be quite a bit (more or less 101%) more effective at AF than the GeForce 8800 GTS (G80) 640MB. (explain)

GeForce GTX 580 3GB 49408 Mtexels/sec
GeForce 8800 GTS (G80) 640MB 24624 Mtexels/sec
Difference: 24784 (101%)

Pixel Rate

The GeForce GTX 580 3GB is quite a bit (approximately 261%) faster with regards to AA than the GeForce 8800 GTS (G80) 640MB, and also able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 580 3GB 37056 Mpixels/sec
GeForce 8800 GTS (G80) 640MB 10260 Mpixels/sec
Difference: 26796 (261%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 640MB

Amazon.com

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GeForce GTX 580 3GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 640MB GeForce GTX 580 3GB
Manufacturer nVidia nVidia
Year Nov 2006 (640) November 2010
Code Name G80 GF110
Memory 640 MB 3072 MB
Core Speed 513 MHz 772 MHz
Memory Speed 1584 MHz 4008 MHz
Power (Max TDP) 143 watts 244 watts
Bandwidth 63360 MB/sec 192384 MB/sec
Texel Rate 24624 Mtexels/sec 49408 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 37056 Mpixels/sec
Unified Shaders 96 512
Texture Mapping Units 48 64
Render Output Units 20 48
Bus Type GDDR3 GDDR5
Bus Width 320-bit 384-bit
Fab Process 90 nm 40 nm
Transistors 681 million 3000 million
Bus PCIe x16 PCIe x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface in a second. The number is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 640MB

Amazon.com

Check prices at:

GeForce GTX 580 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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